The Agent Deck Breakdown

Cards Usage Statistic

Main Deck

D.D. Crow
D.D. Crow
D.D. Crow
DARK 1
D.D. Crow
  • ATK:

  • 100

  • DEF:

  • 100


(Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.

D.D. Warrior Lady
D.D. Warrior Lady
D.D. Warrior Lady
LIGHT 4
D.D. Warrior Lady
  • ATK:

  • 1500

  • DEF:

  • 1600


After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card.

Honest
Honest
Honest
LIGHT 4
Honest
  • ATK:

  • 1100

  • DEF:

  • 1900


During your Main Phase: You can return this face-up card from the field to the hand. During the Damage Step, when a LIGHT monster you control battles (Quick Effect): You can send this card from your hand to the GY; that monster gains ATK equal to the ATK of the opponent's monster it is battling, until the end of this turn.

Master Hyperion
Master Hyperion
Master Hyperion
LIGHT 8
Master Hyperion
  • ATK:

  • 2700

  • DEF:

  • 2100


You can Special Summon this card (from your hand) by banishing 1 "The Agent" monster from your hand, field, or Graveyard. Once per turn: You can banish 1 LIGHT Fairy-Type monster from your Graveyard, then target 1 card on the field; destroy that target. While "The Sanctuary in the Sky" is on the field, you can activate this effect up to twice per turn.

Sangan
Sangan
Sangan
DARK 3
Sangan
  • ATK:

  • 1000

  • DEF:

  • 600


If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.

The Agent of Creation - Venus
The Agent of Creation - Venus
The Agent of Creation - Venus
LIGHT 3
The Agent of Creation - Venus
  • ATK:

  • 1600

  • DEF:

  • 0


You can pay 500 LP; Special Summon 1 "Mystical Shine Ball" from your hand or Deck.

Mystical Shine Ball
Mystical Shine Ball
Mystical Shine Ball
LIGHT 2
Mystical Shine Ball
  • ATK:

  • 500

  • DEF:

  • 500


A soul of light covered by mystical shine. When you see its beautiful shape, your dream will come true.

Effect Veiler
Effect Veiler
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.

Genex Ally Birdman
Genex Ally Birdman
Genex Ally Birdman
DARK 3
Genex Ally Birdman
  • ATK:

  • 1400

  • DEF:

  • 400


You can return 1 face-up monster you control to the hand; Special Summon this card from your hand, but banish it when it leaves the field, also it gains 500 ATK if the returned monster was WIND on the field.

Herald of Orange Light
Herald of Orange Light
Herald of Orange Light
LIGHT 2
Herald of Orange Light
  • ATK:

  • 300

  • DEF:

  • 500


When your opponent activates a monster effect (Quick Effect): You can send this card and 1 other Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it.



Tag(s):

The Agent of Mystery - Earth
The Agent of Mystery - Earth
The Agent of Mystery - Earth
LIGHT 2
The Agent of Mystery - Earth
  • ATK:

  • 1000

  • DEF:

  • 800


When this card is Normal Summoned, you can add 1 "The Agent" monster from your Deck to your hand, except "The Agent of Mystery - Earth". While "The Sanctuary in the Sky" is face-up on the field, you can add 1 "Master Hyperion" from your Deck to your hand instead.

Book of Moon
Book of Moon
Book of Moon
Spell Quick
Book of Moon

    Target 1 face-up monster on the field; change that target to face-down Defense Position.

    Dark Hole
    Dark Hole
    Dark Hole
    Spell Normal
    Dark Hole

      Destroy all monsters on the field.

      Forbidden Chalice
      Forbidden Chalice
      Forbidden Chalice
      Spell Quick
      Forbidden Chalice

        Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.

        Forbidden Lance
        Forbidden Lance
        Forbidden Lance
        Spell Quick
        Forbidden Lance

          Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spells/Traps.

          Mind Control
          Mind Control
          Mind Control
          Spell Normal
          Mind Control

            Target 1 monster your opponent controls; until the End Phase, take control of that target, but it cannot declare an attack or be Tributed.

            Monster Reborn
            Monster Reborn
            Monster Reborn
            Spell Normal
            Monster Reborn

              Target 1 monster in either GY; Special Summon it.



              Tag(s):

              Performance Hurricane
              Performance Hurricane
              Performance Hurricane
              Spell Normal
              Performance Hurricane

                Target cards your opponent controls, up to the number of "Performapal" monsters you control; return them to the hand. You can only activate 1 "Performance Hurricane" per turn.

                Pot of Duality
                Pot of Duality
                Pot of Duality
                Spell Normal
                Pot of Duality

                  Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.



                  Tag(s):

                  Amaze Attraction Cyclo-Coaster
                  Amaze Attraction Cyclo-Coaster
                  Amaze Attraction Cyclo-Coaster
                  Trap Normal
                  Amaze Attraction Cyclo-Coaster

                    Target 1 "Amazement" monster you control or 1 face-up monster your opponent controls; equip this card to it. You can activate the following effect, based on which player controls the equipped monster; ● You: Target 1 Spell/Trap your opponent controls; send both it and this card to the GY. ● Your opponent: Add 1 "Amazement" monster from your Deck to your hand, and if you do, send this card to the GY. You can only use this effect of "Amaze Attraction Cyclo-Coaster" once per turn.

                    Bottomless Trap Hole
                    Bottomless Trap Hole
                    Bottomless Trap Hole
                    Trap Normal
                    Bottomless Trap Hole

                      When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.

                      Call of the Haunted
                      Call of the Haunted
                      Call of the Haunted
                      Trap Continuous
                      Call of the Haunted

                        Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.

                        Chain Disappearance
                        Chain Disappearance
                        Chain Disappearance
                        Trap Normal
                        Chain Disappearance

                          When a monster(s) with 1000 or less ATK is Summoned: Banish that monster(s) with 1000 or less ATK, then your opponent banishes all cards with the same name as that card(s) from their hand and Deck.

                          Compulsory Evacuation Device
                          Compulsory Evacuation Device
                          Compulsory Evacuation Device
                          Trap Normal
                          Compulsory Evacuation Device

                            Target 1 monster on the field; return that target to the hand.

                            Dust Tornado
                            Dust Tornado
                            Dust Tornado
                            Trap Normal
                            Dust Tornado

                              Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.

                              Mirror Force
                              Mirror Force
                              Mirror Force
                              Trap Normal
                              Mirror Force

                                When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.

                                Solemn Judgment
                                Solemn Judgment
                                Solemn Judgment
                                Trap Counter
                                Solemn Judgment

                                  When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.



                                  Tag(s):

                                  Solemn Warning
                                  Solemn Warning
                                  Solemn Warning
                                  Trap Counter
                                  Solemn Warning

                                    When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.



                                    Tag(s):

                                    Trap Dustshoot
                                    Trap Dustshoot
                                    Trap Dustshoot
                                    Trap Normal
                                    Trap Dustshoot

                                      Activate only if your opponent has 4 or more cards in their hand. Look at your opponent's hand, select 1 Monster Card in it, and return that card to its owner's Deck.

                                      Trap Stun
                                      Trap Stun
                                      Trap Stun
                                      Trap Normal
                                      Trap Stun

                                        Negate all other Trap effects on the field this turn.

                                        Extra Deck

                                        Chimeratech Fortress Dragon
                                        Chimeratech Fortress Dragon
                                        Chimeratech Fortress Dragon
                                        DARK 8
                                        Chimeratech Fortress Dragon
                                        • ATK:

                                        • 0

                                        • DEF:

                                        • 0


                                        "Cyber Dragon" + 1+ Machine monsters Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use "Polymerization".) The original ATK of this card becomes 1000 x the number of Fusion Materials used for its Special Summon.

                                        Cyberdark End Dragon
                                        Cyberdark End Dragon
                                        Cyberdark End Dragon
                                        DARK 12
                                        Cyberdark End Dragon
                                        • ATK:

                                        • 5000

                                        • DEF:

                                        • 3800


                                        "Cyberdark Dragon" + "Cyber End Dragon" Must be either Fusion Summoned, or Special Summoned by Tributing 1 Level 10 or lower "Cyberdark" Fusion Monster equipped with "Cyber End Dragon". Unaffected by your opponent's activated effects. Once per turn: You can equip 1 monster from either GY to this card. This card can attack a number of times each Battle Phase, up to the number of Equip Cards equipped to it.

                                        Accel Synchro Stardust Dragon
                                        Accel Synchro Stardust Dragon
                                        Accel Synchro Stardust Dragon
                                        WIND 8
                                        Accel Synchro Stardust Dragon
                                        • ATK:

                                        • 2500

                                        • DEF:

                                        • 2000


                                        1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can Special Summon 1 Level 2 or lower Tuner from your GY. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Stardust Dragon" from your Extra Deck (this is treated as a Synchro Summon), then, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control as material. This turn, the monsters Synchro Summoned by this effect are unaffected by your opponent's activated effects. You can only use each effect of "Accel Synchro Stardust Dragon" once per turn.

                                        Ally of Justice Catastor
                                        Ally of Justice Catastor
                                        Ally of Justice Catastor
                                        DARK 5
                                        Ally of Justice Catastor
                                        • ATK:

                                        • 2200

                                        • DEF:

                                        • 1200


                                        1 Tuner + 1+ non-Tuner monsters At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.

                                        Armory Arm
                                        Armory Arm
                                        Armory Arm
                                        LIGHT 4
                                        Armory Arm
                                        • ATK:

                                        • 1800

                                        • DEF:

                                        • 1200


                                        1 Tuner + 1 or more non-Tuner monsters Once per turn, you can either: Target 1 monster on the field; equip this card to that target, OR: Unequip this card and Special Summon it in Attack Position. While equipped by this effect, that target gains 1000 ATK. If that target destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.

                                        Atomic Scrap Dragon
                                        Atomic Scrap Dragon
                                        Atomic Scrap Dragon
                                        EARTH 10
                                        Atomic Scrap Dragon
                                        • ATK:

                                        • 3200

                                        • DEF:

                                        • 2400


                                        1 "Scrap" Tuner + 2 or more non-Tuner monsters Once per turn, you can select 1 card you control and up to 3 cards in your opponent's Graveyard. Destroy your selected card and return the opponent's cards you selected to the Deck. When this card is destroyed by your opponent's card (either by battle or by card effect) and sent to the Graveyard, select 1 non-Synchro "Scrap" monster in your Graveyard, and Special Summon it.

                                        Black Rose Dragon
                                        Black Rose Dragon
                                        Black Rose Dragon
                                        FIRE 7
                                        Black Rose Dragon
                                        • ATK:

                                        • 2400

                                        • DEF:

                                        • 1800


                                        1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.

                                        Brionac, Dragon of the Ice Barrier
                                        Brionac, Dragon of the Ice Barrier
                                        Brionac, Dragon of the Ice Barrier
                                        WATER 6
                                        Brionac, Dragon of the Ice Barrier
                                        • ATK:

                                        • 2300

                                        • DEF:

                                        • 1400


                                        1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.

                                        Gaia Knight, the Force of Earth
                                        Gaia Knight, the Force of Earth
                                        Gaia Knight, the Force of Earth
                                        EARTH 6
                                        Gaia Knight, the Force of Earth
                                        • ATK:

                                        • 2600

                                        • DEF:

                                        • 800


                                        1 Tuner + 1 or more non-Tuner monsters

                                        T.G. Hyper Librarian
                                        T.G. Hyper Librarian
                                        T.G. Hyper Librarian
                                        DARK 5
                                        T.G. Hyper Librarian
                                        • ATK:

                                        • 2400

                                        • DEF:

                                        • 1800


                                        1 Tuner + 1+ non-Tuner monsters If a monster is Synchro Summoned: Draw 1 card. This card must be face-up on the field to activate and to resolve this effect.

                                        Trishula, Dragon of the Ice Barrier
                                        Trishula, Dragon of the Ice Barrier
                                        Trishula, Dragon of the Ice Barrier
                                        WATER 9
                                        Trishula, Dragon of the Ice Barrier
                                        • ATK:

                                        • 2700

                                        • DEF:

                                        • 2000


                                        1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 1 card each from your opponent's hand, field, and GY. (The card in the hand is chosen at random.)

                                        Daigusto Phoenix
                                        Daigusto Phoenix
                                        Daigusto Phoenix
                                        WIND
                                        Daigusto Phoenix
                                        • ATK:

                                        • 1500

                                        • DEF:

                                        • 1100


                                        2 Level 2 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up WIND monster you control; this turn, it can attack twice during each Battle Phase.

                                        Gachi Gachi Gantetsu
                                        Gachi Gachi Gantetsu
                                        Gachi Gachi Gantetsu
                                        EARTH
                                        Gachi Gachi Gantetsu
                                        • ATK:

                                        • 500

                                        • DEF:

                                        • 1800


                                        2 Level 2 monsters If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. Face-up monsters you control gain 200 ATK and DEF for each Xyz Material attached to this card.

                                        Leviair the Sea Dragon
                                        Leviair the Sea Dragon
                                        Leviair the Sea Dragon
                                        WIND
                                        Leviair the Sea Dragon
                                        • ATK:

                                        • 1800

                                        • DEF:

                                        • 1600


                                        2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 banished Level 4 or lower monster; Special Summon that target to your field.

                                        Number 17: Leviathan Dragon
                                        Number 17: Leviathan Dragon
                                        Number 17: Leviathan Dragon
                                        WATER
                                        Number 17: Leviathan Dragon
                                        • ATK:

                                        • 2000

                                        • DEF:

                                        • 0


                                        2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; this card gains 500 ATK. If this card has no Xyz Material, it cannot attack your opponent directly.

                                        Shining Elf
                                        Shining Elf
                                        Shining Elf
                                        WIND
                                        Shining Elf
                                        • ATK:

                                        • 1600

                                        • DEF:

                                        • 1000


                                        2 Level 2 monsters When your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can detach 1 Xyz Material from this card; that monster(s) loses 500 ATK.

                                        Main: 54 Extra: 16

                                        3 cardD.D. Crow 3 cardD.D. Crow
                                        D.D. Crow
                                        DARK 1
                                        D.D. Crow
                                        • ATK:

                                        • 100

                                        • DEF:

                                        • 100


                                        (Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


                                        1 cardD.D. Warrior Lady
                                        1 cardD.D. Warrior Lady
                                        D.D. Warrior Lady
                                        LIGHT 4
                                        D.D. Warrior Lady
                                        • ATK:

                                        • 1500

                                        • DEF:

                                        • 1600


                                        After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card.


                                        1 cardHonest 1 cardHonest
                                        Honest
                                        LIGHT 4
                                        Honest
                                        • ATK:

                                        • 1100

                                        • DEF:

                                        • 1900


                                        During your Main Phase: You can return this face-up card from the field to the hand. During the Damage Step, when a LIGHT monster you control battles (Quick Effect): You can send this card from your hand to the GY; that monster gains ATK equal to the ATK of the opponent's monster it is battling, until the end of this turn.


                                        3 cardMaster Hyperion 3 cardMaster Hyperion
                                        Master Hyperion
                                        LIGHT 8
                                        Master Hyperion
                                        • ATK:

                                        • 2700

                                        • DEF:

                                        • 2100


                                        You can Special Summon this card (from your hand) by banishing 1 "The Agent" monster from your hand, field, or Graveyard. Once per turn: You can banish 1 LIGHT Fairy-Type monster from your Graveyard, then target 1 card on the field; destroy that target. While "The Sanctuary in the Sky" is on the field, you can activate this effect up to twice per turn.


                                        1 cardSangan
                                        1 cardSangan
                                        Sangan
                                        DARK 3
                                        Sangan
                                        • ATK:

                                        • 1000

                                        • DEF:

                                        • 600


                                        If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.


                                        3 cardThe Agent of Creation - Venus 3 cardThe Agent of Creation - Venus
                                        The Agent of Creation - Venus
                                        LIGHT 3
                                        The Agent of Creation - Venus
                                        • ATK:

                                        • 1600

                                        • DEF:

                                        • 0


                                        You can pay 500 LP; Special Summon 1 "Mystical Shine Ball" from your hand or Deck.


                                        3 cardMystical Shine Ball 3 cardMystical Shine Ball
                                        Mystical Shine Ball
                                        LIGHT 2
                                        Mystical Shine Ball
                                        • ATK:

                                        • 500

                                        • DEF:

                                        • 500


                                        A soul of light covered by mystical shine. When you see its beautiful shape, your dream will come true.


                                        3 cardEffect Veiler 3 cardEffect Veiler
                                        Effect Veiler
                                        LIGHT 1
                                        Effect Veiler
                                        • ATK:

                                        • 0

                                        • DEF:

                                        • 0


                                        During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                                        3 cardGenex Ally Birdman 3 cardGenex Ally Birdman
                                        Genex Ally Birdman
                                        DARK 3
                                        Genex Ally Birdman
                                        • ATK:

                                        • 1400

                                        • DEF:

                                        • 400


                                        You can return 1 face-up monster you control to the hand; Special Summon this card from your hand, but banish it when it leaves the field, also it gains 500 ATK if the returned monster was WIND on the field.


                                        1 cardHerald of Orange Light
                                        1 cardHerald of Orange Light
                                        Herald of Orange Light
                                        LIGHT 2
                                        Herald of Orange Light
                                        • ATK:

                                        • 300

                                        • DEF:

                                        • 500


                                        When your opponent activates a monster effect (Quick Effect): You can send this card and 1 other Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it.




                                        Tag(s):

                                        3 cardThe Agent of Mystery - Earth 3 cardThe Agent of Mystery - Earth
                                        The Agent of Mystery - Earth
                                        LIGHT 2
                                        The Agent of Mystery - Earth
                                        • ATK:

                                        • 1000

                                        • DEF:

                                        • 800


                                        When this card is Normal Summoned, you can add 1 "The Agent" monster from your Deck to your hand, except "The Agent of Mystery - Earth". While "The Sanctuary in the Sky" is face-up on the field, you can add 1 "Master Hyperion" from your Deck to your hand instead.


                                        1 cardBook of Moon 1 cardBook of Moon
                                        Book of Moon
                                        Spell Quick
                                        Book of Moon

                                          Target 1 face-up monster on the field; change that target to face-down Defense Position.


                                          1 cardDark Hole
                                          1 cardDark Hole
                                          Dark Hole
                                          Spell Normal
                                          Dark Hole

                                            Destroy all monsters on the field.


                                            1 cardForbidden Chalice 1 cardForbidden Chalice
                                            Forbidden Chalice
                                            Spell Quick
                                            Forbidden Chalice

                                              Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.


                                              2 cardForbidden Lance 2 cardForbidden Lance
                                              Forbidden Lance
                                              Spell Quick
                                              Forbidden Lance

                                                Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spells/Traps.


                                                1 cardMind Control
                                                1 cardMind Control
                                                Mind Control
                                                Spell Normal
                                                Mind Control

                                                  Target 1 monster your opponent controls; until the End Phase, take control of that target, but it cannot declare an attack or be Tributed.


                                                  1 cardMonster Reborn
                                                  1 cardMonster Reborn
                                                  Monster Reborn
                                                  Spell Normal
                                                  Monster Reborn

                                                    Target 1 monster in either GY; Special Summon it.




                                                    Tag(s):

                                                    1 cardPerformance Hurricane 1 cardPerformance Hurricane
                                                    Performance Hurricane
                                                    Spell Normal
                                                    Performance Hurricane

                                                      Target cards your opponent controls, up to the number of "Performapal" monsters you control; return them to the hand. You can only activate 1 "Performance Hurricane" per turn.


                                                      3 cardPot of Duality
                                                      3 cardPot of Duality
                                                      Pot of Duality
                                                      Spell Normal
                                                      Pot of Duality

                                                        Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




                                                        Tag(s):

                                                        2 cardAmaze Attraction Cyclo-Coaster 2 cardAmaze Attraction Cyclo-Coaster
                                                        Amaze Attraction Cyclo-Coaster
                                                        Trap Normal
                                                        Amaze Attraction Cyclo-Coaster

                                                          Target 1 "Amazement" monster you control or 1 face-up monster your opponent controls; equip this card to it. You can activate the following effect, based on which player controls the equipped monster; ● You: Target 1 Spell/Trap your opponent controls; send both it and this card to the GY. ● Your opponent: Add 1 "Amazement" monster from your Deck to your hand, and if you do, send this card to the GY. You can only use this effect of "Amaze Attraction Cyclo-Coaster" once per turn.


                                                          2 cardBottomless Trap Hole 2 cardBottomless Trap Hole
                                                          Bottomless Trap Hole
                                                          Trap Normal
                                                          Bottomless Trap Hole

                                                            When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


                                                            1 cardCall of the Haunted
                                                            1 cardCall of the Haunted
                                                            Call of the Haunted
                                                            Trap Continuous
                                                            Call of the Haunted

                                                              Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                                                              1 cardChain Disappearance 1 cardChain Disappearance
                                                              Chain Disappearance
                                                              Trap Normal
                                                              Chain Disappearance

                                                                When a monster(s) with 1000 or less ATK is Summoned: Banish that monster(s) with 1000 or less ATK, then your opponent banishes all cards with the same name as that card(s) from their hand and Deck.


                                                                3 cardCompulsory Evacuation Device
                                                                3 cardCompulsory Evacuation Device
                                                                Compulsory Evacuation Device
                                                                Trap Normal
                                                                Compulsory Evacuation Device

                                                                  Target 1 monster on the field; return that target to the hand.


                                                                  1 cardDust Tornado 1 cardDust Tornado
                                                                  Dust Tornado
                                                                  Trap Normal
                                                                  Dust Tornado

                                                                    Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.


                                                                    1 cardMirror Force
                                                                    1 cardMirror Force
                                                                    Mirror Force
                                                                    Trap Normal
                                                                    Mirror Force

                                                                      When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                                                      1 cardSolemn Judgment 1 cardSolemn Judgment
                                                                      Solemn Judgment
                                                                      Trap Counter
                                                                      Solemn Judgment

                                                                        When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                                                        Tag(s):

                                                                        2 cardSolemn Warning 2 cardSolemn Warning
                                                                        Solemn Warning
                                                                        Trap Counter
                                                                        Solemn Warning

                                                                          When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.




                                                                          Tag(s):

                                                                          1 cardTrap Dustshoot
                                                                          1 cardTrap Dustshoot
                                                                          Trap Dustshoot
                                                                          Trap Normal
                                                                          Trap Dustshoot

                                                                            Activate only if your opponent has 4 or more cards in their hand. Look at your opponent's hand, select 1 Monster Card in it, and return that card to its owner's Deck.


                                                                            3 cardTrap Stun 3 cardTrap Stun
                                                                            Trap Stun
                                                                            Trap Normal
                                                                            Trap Stun

                                                                              Negate all other Trap effects on the field this turn.


                                                                              1 cardChimeratech Fortress Dragon 1 cardChimeratech Fortress Dragon
                                                                              Chimeratech Fortress Dragon
                                                                              DARK 8
                                                                              Chimeratech Fortress Dragon
                                                                              • ATK:

                                                                              • 0

                                                                              • DEF:

                                                                              • 0


                                                                              "Cyber Dragon" + 1+ Machine monsters Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use "Polymerization".) The original ATK of this card becomes 1000 x the number of Fusion Materials used for its Special Summon.


                                                                              1 cardCyberdark End Dragon 1 cardCyberdark End Dragon
                                                                              Cyberdark End Dragon
                                                                              DARK 12
                                                                              Cyberdark End Dragon
                                                                              • ATK:

                                                                              • 5000

                                                                              • DEF:

                                                                              • 3800


                                                                              "Cyberdark Dragon" + "Cyber End Dragon" Must be either Fusion Summoned, or Special Summoned by Tributing 1 Level 10 or lower "Cyberdark" Fusion Monster equipped with "Cyber End Dragon". Unaffected by your opponent's activated effects. Once per turn: You can equip 1 monster from either GY to this card. This card can attack a number of times each Battle Phase, up to the number of Equip Cards equipped to it.


                                                                              1 cardAccel Synchro Stardust Dragon 1 cardAccel Synchro Stardust Dragon
                                                                              Accel Synchro Stardust Dragon
                                                                              WIND 8
                                                                              Accel Synchro Stardust Dragon
                                                                              • ATK:

                                                                              • 2500

                                                                              • DEF:

                                                                              • 2000


                                                                              1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can Special Summon 1 Level 2 or lower Tuner from your GY. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Stardust Dragon" from your Extra Deck (this is treated as a Synchro Summon), then, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control as material. This turn, the monsters Synchro Summoned by this effect are unaffected by your opponent's activated effects. You can only use each effect of "Accel Synchro Stardust Dragon" once per turn.


                                                                              1 cardAlly of Justice Catastor 1 cardAlly of Justice Catastor
                                                                              Ally of Justice Catastor
                                                                              DARK 5
                                                                              Ally of Justice Catastor
                                                                              • ATK:

                                                                              • 2200

                                                                              • DEF:

                                                                              • 1200


                                                                              1 Tuner + 1+ non-Tuner monsters At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.


                                                                              1 cardArmory Arm 1 cardArmory Arm
                                                                              Armory Arm
                                                                              LIGHT 4
                                                                              Armory Arm
                                                                              • ATK:

                                                                              • 1800

                                                                              • DEF:

                                                                              • 1200


                                                                              1 Tuner + 1 or more non-Tuner monsters Once per turn, you can either: Target 1 monster on the field; equip this card to that target, OR: Unequip this card and Special Summon it in Attack Position. While equipped by this effect, that target gains 1000 ATK. If that target destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.


                                                                              1 cardAtomic Scrap Dragon 1 cardAtomic Scrap Dragon
                                                                              Atomic Scrap Dragon
                                                                              EARTH 10
                                                                              Atomic Scrap Dragon
                                                                              • ATK:

                                                                              • 3200

                                                                              • DEF:

                                                                              • 2400


                                                                              1 "Scrap" Tuner + 2 or more non-Tuner monsters Once per turn, you can select 1 card you control and up to 3 cards in your opponent's Graveyard. Destroy your selected card and return the opponent's cards you selected to the Deck. When this card is destroyed by your opponent's card (either by battle or by card effect) and sent to the Graveyard, select 1 non-Synchro "Scrap" monster in your Graveyard, and Special Summon it.


                                                                              1 cardBlack Rose Dragon 1 cardBlack Rose Dragon
                                                                              Black Rose Dragon
                                                                              FIRE 7
                                                                              Black Rose Dragon
                                                                              • ATK:

                                                                              • 2400

                                                                              • DEF:

                                                                              • 1800


                                                                              1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.


                                                                              1 cardBrionac, Dragon of the Ice Barrier 1 cardBrionac, Dragon of the Ice Barrier
                                                                              Brionac, Dragon of the Ice Barrier
                                                                              WATER 6
                                                                              Brionac, Dragon of the Ice Barrier
                                                                              • ATK:

                                                                              • 2300

                                                                              • DEF:

                                                                              • 1400


                                                                              1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.


                                                                              1 cardGaia Knight, the Force of Earth 1 cardGaia Knight, the Force of Earth
                                                                              Gaia Knight, the Force of Earth
                                                                              EARTH 6
                                                                              Gaia Knight, the Force of Earth
                                                                              • ATK:

                                                                              • 2600

                                                                              • DEF:

                                                                              • 800


                                                                              1 Tuner + 1 or more non-Tuner monsters


                                                                              1 cardT.G. Hyper Librarian
                                                                              1 cardT.G. Hyper Librarian
                                                                              T.G. Hyper Librarian
                                                                              DARK 5
                                                                              T.G. Hyper Librarian
                                                                              • ATK:

                                                                              • 2400

                                                                              • DEF:

                                                                              • 1800


                                                                              1 Tuner + 1+ non-Tuner monsters If a monster is Synchro Summoned: Draw 1 card. This card must be face-up on the field to activate and to resolve this effect.


                                                                              1 cardTrishula, Dragon of the Ice Barrier 1 cardTrishula, Dragon of the Ice Barrier
                                                                              Trishula, Dragon of the Ice Barrier
                                                                              WATER 9
                                                                              Trishula, Dragon of the Ice Barrier
                                                                              • ATK:

                                                                              • 2700

                                                                              • DEF:

                                                                              • 2000


                                                                              1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 1 card each from your opponent's hand, field, and GY. (The card in the hand is chosen at random.)


                                                                              1 cardDaigusto Phoenix 1 cardDaigusto Phoenix
                                                                              Daigusto Phoenix
                                                                              WIND
                                                                              Daigusto Phoenix
                                                                              • ATK:

                                                                              • 1500

                                                                              • DEF:

                                                                              • 1100


                                                                              2 Level 2 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up WIND monster you control; this turn, it can attack twice during each Battle Phase.


                                                                              1 cardGachi Gachi Gantetsu 1 cardGachi Gachi Gantetsu
                                                                              Gachi Gachi Gantetsu
                                                                              EARTH
                                                                              Gachi Gachi Gantetsu
                                                                              • ATK:

                                                                              • 500

                                                                              • DEF:

                                                                              • 1800


                                                                              2 Level 2 monsters If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. Face-up monsters you control gain 200 ATK and DEF for each Xyz Material attached to this card.


                                                                              1 cardLeviair the Sea Dragon 1 cardLeviair the Sea Dragon
                                                                              Leviair the Sea Dragon
                                                                              WIND
                                                                              Leviair the Sea Dragon
                                                                              • ATK:

                                                                              • 1800

                                                                              • DEF:

                                                                              • 1600


                                                                              2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 banished Level 4 or lower monster; Special Summon that target to your field.


                                                                              1 cardNumber 17: Leviathan Dragon 1 cardNumber 17: Leviathan Dragon
                                                                              Number 17: Leviathan Dragon
                                                                              WATER
                                                                              Number 17: Leviathan Dragon
                                                                              • ATK:

                                                                              • 2000

                                                                              • DEF:

                                                                              • 0


                                                                              2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; this card gains 500 ATK. If this card has no Xyz Material, it cannot attack your opponent directly.


                                                                              1 cardShining Elf 1 cardShining Elf
                                                                              Shining Elf
                                                                              WIND
                                                                              Shining Elf
                                                                              • ATK:

                                                                              • 1600

                                                                              • DEF:

                                                                              • 1000


                                                                              2 Level 2 monsters When your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can detach 1 Xyz Material from this card; that monster(s) loses 500 ATK.



                                                                              THE AGENT Decks in OCG








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